Codefestival 2024: Programmeren en coderen in het onderwijs
EU Code Week: 14-27 oktober 2024
De EU-programmeerweek is een initiatief waarin creativiteit, probleemoplossing en samenwerking worden gestimuleerd door middel van programmeren en andere technische en digitale activiteiten. Het idee erachter is om programmeren bereikbaarder te maken en om mensen te laten zien hoe je ideeën met programmeercode tot leven kunt brengen. De Code Week wil digitale vaardigheden ontwikkelen en gemotiveerde mensen bij elkaar brengen om te leren.
Save the date, schrijf je in!
Op 14 oktober 2024 is er een volgende editie van het Codefestival. We hopen jullie daar te ontmoeten. Het wordt een dag vol interessante workshops, inspirerende sprekers en boeiende praktijkvoorbeelden. De inschrijvingen starten eind augustus 2024.
Code Week 2023: inspiratiegids en toolkit
In de EU Code week ga je aan de slag met programmeren en coderen op school. Weet je niet goed hoe eraan te beginnen? Dan hebben wij voor jou:
- EU Code Week 2023 - inspiratigids: een bundel met tips en informatie over lesactiviteiten, organisaties, nascholingen ...
- EU Code Week 2023 - toolkit: een bundel met laagdrempelige tools om jouw leerlingen aan het coderen te krijgen. Deze bundel werd samengesteld door de Vlaamse leading teachers van de EU Code Week. Zij zetten coderen en programmeren in de kijker.
Dat is nog niet alles want ook op volgende websites kan je terecht voor meer info en materiaal:
- Bezoek de website van Code Week.
- Vind tips, ideeën en lesmateriaal.
- Bekijk waar in Europa activiteiten plaatsvinden op de interactieve CodeWeek-kaart!
- Meld je aan om ook jouw activiteit toe te voegen.
Voorbije Codefestivals
In 2016, 2017 en 2022 was er een Codefestival met keynotes, hands-on sessies, praktijkvoorbeelden, demo's en nieuw materiaal. De presentaties kan je via onderstaande links nog eens raadplegen.
- Bekijk de foto's en download de presentaties van 2017
- Donwload de presentaties van 2022
- Bekijk de aftermovie van het tienjarig jubileum 2022
- Bekijk de toolkit van 2022.
Nog meer leermiddelen vind je hieronder.
Kies jouw doelgroep
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Using OctoStudio to remotely control a micro:bit Maqueen robot
With this project you program the Maqueen robot using a micro:bit so that you can control it wirelessly with OctoStudio on a smartphone or tablet. Follow the learning path step by step.
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Interactive exerciseTeacher, ICT co-ordinator -
Voice strings: Design your own musical instrument with Arduino and lasers!
This project challenges students to build their own musical instrument without real strings. Inspired by some examples with lasers, they get creative in designing a laser harp. Various concepts of computational thinking are discussed. The laser …
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Program drawings with SVG
In this series of exercises from CoderDojo Waregem on Dodona, students learn to code an SVG file of a Yin-Yang symbol with a 0 and 1. This is the symbol of the organization CoderDojo, where volunteers organize coding lessons worldwide.
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Serial communication from Arduino to PC: Course
In this document you will receive detailed information about serial communication from Arduino to PC. You will learn how to send data from the Arduino to the PC via USB.
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Lightbox: STEM project
In this STEM project, students are challenged to design a solution to support people with neural disorders during their rehabilitation. They learn about the nervous system, reflexes and train reaction speed by making a lightbox with colored push …
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Dice: STEM project
Students make a paper dice. They are then guided step by step to draw, drill and sand a wooden die. Afterwards they program a Micro:bit into a dice.
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Blowing super bubbles: STEM project
At first glance, blowing bubbles is nothing more than child's play, but as a STEM project it is more challenging than it seems. Inquiry-based and design-based learning are central to this project. Your students will first investigate the most …
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Virtual tour GameZone at school: CoSpaces Edu
The purpose of this site is to promote the students their own 3D games through a virtual tour of the school. They collect the QR code/share code, informative text of the game and make an AR video recording of the game somewhere in the school. …
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PLC: Learning module
This learning path is an introduction to automation. It can be completed independently to then get started in practice to realize basic circuits at the level of programming and connection.
This learning module covers the following topics:
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Create a 3D track with music and color in CoSpaces Edu: Gamezone
You learn to make various courses in 3D. You use CoSpaces Edu for this.
During the first course you play with the song 'Vader Jacob'. Then you learn to indicate a danger zone using color, so you lose lives during the game. Finally, you can complete a …
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Create eduscapes with CoSpaces Edu: Gamezone
In the gamezone series, you learn how to program games in 3D.
Based on the escape room template in CoSpaces Edu, you code your own game with six different levels.
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Driving along the coast: CoBlocks
A game in which a route with various obstacles must be overcome in CoSpaces Edu.
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