Codefestival 2024: Programmeren en coderen in het onderwijs
EU Code Week: 14-27 oktober 2024
De EU-programmeerweek is een initiatief waarin creativiteit, probleemoplossing en samenwerking worden gestimuleerd door middel van programmeren en andere technische en digitale activiteiten. Het idee erachter is om programmeren bereikbaarder te maken en om mensen te laten zien hoe je ideeën met programmeercode tot leven kunt brengen. De Code Week wil digitale vaardigheden ontwikkelen en gemotiveerde mensen bij elkaar brengen om te leren.
Save the date, schrijf je in!
Op 14 oktober 2024 is er een volgende editie van het Codefestival. We hopen jullie daar te ontmoeten. Het wordt een dag vol interessante workshops, inspirerende sprekers en boeiende praktijkvoorbeelden. De inschrijvingen starten eind augustus 2024.
Code Week 2023: inspiratiegids en toolkit
In de EU Code week ga je aan de slag met programmeren en coderen op school. Weet je niet goed hoe eraan te beginnen? Dan hebben wij voor jou:
- EU Code Week 2023 - inspiratigids: een bundel met tips en informatie over lesactiviteiten, organisaties, nascholingen ...
- EU Code Week 2023 - toolkit: een bundel met laagdrempelige tools om jouw leerlingen aan het coderen te krijgen. Deze bundel werd samengesteld door de Vlaamse leading teachers van de EU Code Week. Zij zetten coderen en programmeren in de kijker.
Dat is nog niet alles want ook op volgende websites kan je terecht voor meer info en materiaal:
- Bezoek de website van Code Week.
- Vind tips, ideeën en lesmateriaal.
- Bekijk waar in Europa activiteiten plaatsvinden op de interactieve CodeWeek-kaart!
- Meld je aan om ook jouw activiteit toe te voegen.
Voorbije Codefestivals
In 2016, 2017 en 2022 was er een Codefestival met keynotes, hands-on sessies, praktijkvoorbeelden, demo's en nieuw materiaal. De presentaties kan je via onderstaande links nog eens raadplegen.
- Bekijk de foto's en download de presentaties van 2017
- Donwload de presentaties van 2022
- Bekijk de aftermovie van het tienjarig jubileum 2022
- Bekijk de toolkit van 2022.
Nog meer leermiddelen vind je hieronder.
Kies jouw doelgroep
-
Micro:bit for teachers: Exercises and course
An introductory course to familiarize teachers with the micro:bit, a compact and easy-to-use programmable computer. During this course, participants will learn the basics of programming, experiment with input and output functions of the micro:bit, …
Translated by
Downloadable resource (6)ICT co-ordinator, System administrator -
Maqueen, educational robot: Micro:bit
Some examples of what you can do with a Micro:bit.
Among other things, I give two examples of how to make music with the Micro:bit. You can't make this music with the Micro:bit v1, but you can with v2.Translated by
Downloadable resourceICT co-ordinator, System administrator, … -
The subway guide worldwide: Ozobot lesson plan
In this lesson, students are introduced to the metro lines of twelve well-known cities. In this way, they learn to orient themselves on a metro map and trace the correct route on it. In addition, they must apply the color codes so that the Ozobot …
Translated by
Downloadable resourceOrganisation, company, NPO -
Micro: bit: Bibber game
This assignment combines programming with construction. We make a shivering game / nerve game, where a micro: bit keeps track of the number of touches. That can be expanded with sound, a cheat button, an evaluation with smileys, ...
This …
Translated by
Downloadable resource (12)Teacher, ICT co-ordinator, … -
Intro programming: Theory loops and conditions
These are two demo exercises to get to know conditions and loops together with students.
After this lesson the students can get started with the Dinobal exercise.Translated by
Downloadable resource -
Step-by-step plan and correction key at Blockly Games
On the Blockly Games website you learn programming step by step.
In this learning resource you will find a step-by-step plan and correction keys for the games:
- maze,
- bird,
- turtle,
- movie.
- music.
Translated by
Downloadable resource (16)Teacher -
Programming intro: Lesson 1 level ByteBusters
CodeFever vzw organizes programming lessons for children aged eight to fifteen. In these lessons we provide theory in combination with practice.
Lesson 1, intro programming, level ByteBusters:- introduction to Scratch;
- concept sequence;
- intro to …
Translated by
Downloadable resource (4) -
CoderDojo: Dozens of tutorials and didactic materials to learn programming
CoderDojo is a global, volunteer-led community of free programming workshops for young people. CoderDojo organizes free sessions with volunteers to teach young people how to code. A large part of the didactic material of this is collected per …
Translated by
Downloadable resource (35)Organisation, company, NPO -
Kodable: Didactic sheet
This didactic sheet with references to curricula and final objectives explains how you can learn to program with the Kodable app.
Translated by
Downloadable resource (5) -
Probot: Teaching sheet
This teaching sheet with reference to curriculum objectives and competences explains how you can work with the Probot. The Probot is the big brother of the Beebot and is a great tool that allows children to learn programming.
The chip is used in …Translated by
Downloadable resource (4) -
Lightbot: Teaching sheet
This teaching sheet with references to curricula and learning outcomes explains how you can learn to program with the app Lightbot.
The chip is used in the STEM workshops that you can experience with your students in the Fyxxilab in Ghent.Translated by
Downloadable resource (4) -
Daisy the Dinosaur: Teaching sheet
This teaching sheet with references to curricula and learning outcomes explains how you can learn to program with the app Daisy the Dinosaur.
The chip is used in the STEM workshops that you can experience with your students in the Fyxxilab in …Translated by
Downloadable resource (3)