Codefestival 2024: Programmeren en coderen in het onderwijs
EU Code Week: 14-27 oktober 2024
De EU-programmeerweek is een initiatief waarin creativiteit, probleemoplossing en samenwerking worden gestimuleerd door middel van programmeren en andere technische en digitale activiteiten. Het idee erachter is om programmeren bereikbaarder te maken en om mensen te laten zien hoe je ideeën met programmeercode tot leven kunt brengen. De Code Week wil digitale vaardigheden ontwikkelen en gemotiveerde mensen bij elkaar brengen om te leren.
Save the date, schrijf je in!
Op 14 oktober 2024 is er een volgende editie van het Codefestival. We hopen jullie daar te ontmoeten. Het wordt een dag vol interessante workshops, inspirerende sprekers en boeiende praktijkvoorbeelden. De inschrijvingen starten eind augustus 2024.
Code Week 2023: inspiratiegids en toolkit
In de EU Code week ga je aan de slag met programmeren en coderen op school. Weet je niet goed hoe eraan te beginnen? Dan hebben wij voor jou:
- EU Code Week 2023 - inspiratigids: een bundel met tips en informatie over lesactiviteiten, organisaties, nascholingen ...
- EU Code Week 2023 - toolkit: een bundel met laagdrempelige tools om jouw leerlingen aan het coderen te krijgen. Deze bundel werd samengesteld door de Vlaamse leading teachers van de EU Code Week. Zij zetten coderen en programmeren in de kijker.
Dat is nog niet alles want ook op volgende websites kan je terecht voor meer info en materiaal:
- Bezoek de website van Code Week.
- Vind tips, ideeën en lesmateriaal.
- Bekijk waar in Europa activiteiten plaatsvinden op de interactieve CodeWeek-kaart!
- Meld je aan om ook jouw activiteit toe te voegen.
Voorbije Codefestivals
In 2016, 2017 en 2022 was er een Codefestival met keynotes, hands-on sessies, praktijkvoorbeelden, demo's en nieuw materiaal. De presentaties kan je via onderstaande links nog eens raadplegen.
- Bekijk de foto's en download de presentaties van 2017
- Donwload de presentaties van 2022
- Bekijk de aftermovie van het tienjarig jubileum 2022
- Bekijk de toolkit van 2022.
Nog meer leermiddelen vind je hieronder.
Kies jouw doelgroep
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Building knowledge through game-based learning with Minecraft Education: Webinar
Dive into the world of game-based learning with Minecraft Education. This webinar explores how Minecraft Education can be used as a learning environment in both primary and secondary education. End your school year with a playful learning …
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Social robot: Learning path
This learning path helps you as a teacher to prepare the STEM project 'Social robot'. In this project, students design, program and build a social robot that must meet certain (self-selected) criteria. A bonus to this learning process is the …
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Build your first mini satellite: Raspberry Pi for beginners
Learn to perform measurements on an unmanned flight:
- use a Raspberry Pi Pico microcontroller;
- initiation for real beginners, no prior knowledge or experience required;
- explanation and practical exercises, under the guidance of an experienced …
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The micro:bit: Introduction: Training
The possibilities of the micro:bit are almost endless. Whether you want to install turn signals on your bicycle, design your own pedometer or program a self-driving car, with the micro:bit your students can complete the best assignments and you …
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Arduino from under the fine dust: Further training on request
Particulate matter is a very current theme in the media, but for many it remains a vague concept that hangs in the air and raises many questions. This project provides an answer to all these questions in the e-classroom in various modules.
In the …
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Arduino: Hello World
A microprocessor is still the most important part of most electronic devices. It is the brain that controls sensors, just think of the self-driving car, a complicated security system or sensors that can measure air pollution, temperature …
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FRACTRAN: Programming with fractions
Need a surprising piece of math? In this workshop we will get to know the surprising language FRACTRAN, in which a program is nothing more than... a list of fractions. Today, computer calculations are performed in modern programming languages such …
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FIRST LEGO League Challenge
FIRST ® LEGO® League Challenge is a friendly competition where teams of students between the ages of 9 and 15 are involved in research, problem solving, programming and engineering. They build and program a LEGO® robot that performs …
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Educational Robotics and Programming: Workshops
Nooby.tech offers STEM, educational robotics and programming workshops for children from kindergarten through high school. We bring everything necessary and provide fun and exciting lessons. The program is adapted to the age of the participants …
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STEM computer: STEM project
This project aims to stimulate computational thinking in primary education and the transition to secondary education. To this end, twenty practical examples are elaborated that are illustrative of a STEM approach with integration of computational …
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