Codefestival 2024: Programmeren en coderen in het onderwijs
EU Code Week: 14-27 oktober 2024
De EU-programmeerweek is een initiatief waarin creativiteit, probleemoplossing en samenwerking worden gestimuleerd door middel van programmeren en andere technische en digitale activiteiten. Het idee erachter is om programmeren bereikbaarder te maken en om mensen te laten zien hoe je ideeën met programmeercode tot leven kunt brengen. De Code Week wil digitale vaardigheden ontwikkelen en gemotiveerde mensen bij elkaar brengen om te leren.
Save the date, schrijf je in!
Op 14 oktober 2024 is er een volgende editie van het Codefestival. We hopen jullie daar te ontmoeten. Het wordt een dag vol interessante workshops, inspirerende sprekers en boeiende praktijkvoorbeelden. De inschrijvingen starten eind augustus 2024.
Code Week 2023: inspiratiegids en toolkit
In de EU Code week ga je aan de slag met programmeren en coderen op school. Weet je niet goed hoe eraan te beginnen? Dan hebben wij voor jou:
- EU Code Week 2023 - inspiratigids: een bundel met tips en informatie over lesactiviteiten, organisaties, nascholingen ...
- EU Code Week 2023 - toolkit: een bundel met laagdrempelige tools om jouw leerlingen aan het coderen te krijgen. Deze bundel werd samengesteld door de Vlaamse leading teachers van de EU Code Week. Zij zetten coderen en programmeren in de kijker.
Dat is nog niet alles want ook op volgende websites kan je terecht voor meer info en materiaal:
- Bezoek de website van Code Week.
- Vind tips, ideeën en lesmateriaal.
- Bekijk waar in Europa activiteiten plaatsvinden op de interactieve CodeWeek-kaart!
- Meld je aan om ook jouw activiteit toe te voegen.
Voorbije Codefestivals
In 2016, 2017 en 2022 was er een Codefestival met keynotes, hands-on sessies, praktijkvoorbeelden, demo's en nieuw materiaal. De presentaties kan je via onderstaande links nog eens raadplegen.
- Bekijk de foto's en download de presentaties van 2017
- Donwload de presentaties van 2022
- Bekijk de aftermovie van het tienjarig jubileum 2022
- Bekijk de toolkit van 2022.
Nog meer leermiddelen vind je hieronder.
Kies jouw doelgroep
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Code City: Programming with micro:bit
In this contribution you will find a practice booklet to learn to program with the BBC micro:bit. This booklet was compiled as part of the Code City project in which students learn to code.
Code City is realized by District09 , Fyxxi …
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WebTechie: Open source learning resources
This blog is Frank Delporte's private playground. He doesn't post anything spectacular or earth-shattering, just the occasional little update if something catches his attention, or if he thinks it's worth spending some time on.
On the blog you will …
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Coding For Kids: Learn to code
All kinds of mini games to practice the basics of computational thinking. You practice all sub-skills of computational thinking.
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Tutorial for Marvel: App design
Marvel is a design platform that turns a mock-up into interactive mobile experiences, all without coding. The end result is a prototype that looks and feels just like the real thing, but takes minutes to make instead of days and weeks.
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The subway guide worldwide: Ozobot lesson plan
In this lesson, students are introduced to the metro lines of twelve well-known cities. In this way, they learn to orient themselves on a metro map and trace the correct route on it. In addition, they must apply the color codes so that the Ozobot …
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Songwriting and Functions: Computational Thinking
The emphasis here is on discovering repeating patterns in a music track. We apply this to lyrics.
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Re-enacting the Internet: Computational Thinking
Your students learn how the internet works through this game.
They learn the concepts of servers, URL addresses, web addresses, IPs, DNS,....
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Relay Programming: Unplugged Programming
We build on the skills from programming on graph paper. The emphasis now is on the importance of sequence and the process of debugging to bring programs to a successful conclusion.
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Abstraction: Computational Thinking
In this lesson the daily routines of the students are discussed. Using a thinking game, the class learns about the effectiveness of abstraction during programming.
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Conditional Instructions with Cards: Programming Unplugged
After introducing conditionals , if statements and loops , the whole class can work together or in groups with this playing cards assignment. They do this using a pre-written program in a fake computer language or plain JavaScript.
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Features: Unplugged Programming
We make a suncatcher from rope, beads and a special charm.
The students will follow a series of repetitive steps and then be asked to identify particular sets, which are duplicated several times.
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Algorithms: Unplugged Programming
During this lesson you will discover algorithms. You can reach the end goal in different ways.
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