Codefestival 2024: Programmeren en coderen in het onderwijs
EU Code Week: 14-27 oktober 2024
De EU-programmeerweek is een initiatief waarin creativiteit, probleemoplossing en samenwerking worden gestimuleerd door middel van programmeren en andere technische en digitale activiteiten. Het idee erachter is om programmeren bereikbaarder te maken en om mensen te laten zien hoe je ideeën met programmeercode tot leven kunt brengen. De Code Week wil digitale vaardigheden ontwikkelen en gemotiveerde mensen bij elkaar brengen om te leren.
Save the date, schrijf je in!
Op 14 oktober 2024 is er een volgende editie van het Codefestival. We hopen jullie daar te ontmoeten. Het wordt een dag vol interessante workshops, inspirerende sprekers en boeiende praktijkvoorbeelden. De inschrijvingen starten eind augustus 2024.
Code Week 2023: inspiratiegids en toolkit
In de EU Code week ga je aan de slag met programmeren en coderen op school. Weet je niet goed hoe eraan te beginnen? Dan hebben wij voor jou:
- EU Code Week 2023 - inspiratigids: een bundel met tips en informatie over lesactiviteiten, organisaties, nascholingen ...
- EU Code Week 2023 - toolkit: een bundel met laagdrempelige tools om jouw leerlingen aan het coderen te krijgen. Deze bundel werd samengesteld door de Vlaamse leading teachers van de EU Code Week. Zij zetten coderen en programmeren in de kijker.
Dat is nog niet alles want ook op volgende websites kan je terecht voor meer info en materiaal:
- Bezoek de website van Code Week.
- Vind tips, ideeën en lesmateriaal.
- Bekijk waar in Europa activiteiten plaatsvinden op de interactieve CodeWeek-kaart!
- Meld je aan om ook jouw activiteit toe te voegen.
Voorbije Codefestivals
In 2016, 2017 en 2022 was er een Codefestival met keynotes, hands-on sessies, praktijkvoorbeelden, demo's en nieuw materiaal. De presentaties kan je via onderstaande links nog eens raadplegen.
- Bekijk de foto's en download de presentaties van 2017
- Donwload de presentaties van 2022
- Bekijk de aftermovie van het tienjarig jubileum 2022
- Bekijk de toolkit van 2022.
Nog meer leermiddelen vind je hieronder.
Kies jouw doelgroep
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Code Angry Birds with ZIM
This contribution shows you an overview of how you can program the game Angry Birds with ZIM. You will find all the necessary information in this English article to create the finished game .
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Online learning platform: Arduino
The Arduino is a popular microcontroller with unprecedented possibilities. Hardware and software specially developed for novice developers and anyone interested in creating interactive projects or an automated environment. Arduino allows you to …
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Serial communication from Arduino to PC: Course
In this document you will receive detailed information about serial communication from Arduino to PC. You will learn how to send data from the Arduino to the PC via USB.
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Maqueen, educational robot: Micro:bit
Some examples of what you can do with a Micro:bit.
Among other things, I give two examples of how to make music with the Micro:bit. You can't make this music with the Micro:bit v1, but you can with v2.Translated by
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I love Holland: Digital exercises (2)
Website with digital and interactive exercises on the theme I love Holland. This lesson is about skating with exercises on:
- The Eleven Cities Tour,
- Skating with Elsa and Anna (coding).
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Micro: bit: Home page
The BBC Micro:bit is a mini computer with which you can learn the basics of coding and programming. Students can use it to design games, animations and all kinds of projects. You can program the Micro:bit with Scratch, Python, C++, MakeCode, …
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Extension methods in C #: Video
This video shows you an example of how to create extension methods in C #. In the video you will also learn how to use the extension methods. Unfortunately, the audio of this video was not recorded.
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Entity Framework Core Database First: Screencast
This video shows how to create a small web application with an underlying database using Visual Studio. First the database, then C # code to access the database. Some knowledge of SQL and C # is already required to get started.
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The Programmer Apprentice: Interactive Python Course
In Dodona you will find an interactive version of the book De Programmeursleerling by Pieter Spronck (Tilburg University). This book is aimed at teaching secondary school students to program in Python 3. We offer both the Dutch and English …
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TigerJython: Learning to program
TigerJython is a free development environment to learn to program with Python. TygerJython was designed at ETH Zurich . The IDE ( Integrated Development Environment ) contains all the necessary components to create very diverse programs and works on …
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Getting started with Arduino and Scratch: Manual and exercises
Arduino is a widely used single board computer (SBC). To get started, you must have some textual programming experience. However, there is a variant of Scratch with which you can control an Arduino through blocks and puzzles. This gives everyone …
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Programming with Scratch: Manual and exercises
This manual shows you how to get started with the Scratch programming language and explains how to perform the most important steps in Scratch.
Scratch is an object-oriented visual programming language that is suitable for creating visualisations …
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