Codefestival 2024: Programmeren en coderen in het onderwijs
EU Code Week: 14-27 oktober 2024
De EU-programmeerweek is een initiatief waarin creativiteit, probleemoplossing en samenwerking worden gestimuleerd door middel van programmeren en andere technische en digitale activiteiten. Het idee erachter is om programmeren bereikbaarder te maken en om mensen te laten zien hoe je ideeën met programmeercode tot leven kunt brengen. De Code Week wil digitale vaardigheden ontwikkelen en gemotiveerde mensen bij elkaar brengen om te leren.
Save the date, schrijf je in!
Op 14 oktober 2024 is er een volgende editie van het Codefestival. We hopen jullie daar te ontmoeten. Het wordt een dag vol interessante workshops, inspirerende sprekers en boeiende praktijkvoorbeelden. De inschrijvingen starten eind augustus 2024.
Code Week 2023: inspiratiegids en toolkit
In de EU Code week ga je aan de slag met programmeren en coderen op school. Weet je niet goed hoe eraan te beginnen? Dan hebben wij voor jou:
- EU Code Week 2023 - inspiratigids: een bundel met tips en informatie over lesactiviteiten, organisaties, nascholingen ...
- EU Code Week 2023 - toolkit: een bundel met laagdrempelige tools om jouw leerlingen aan het coderen te krijgen. Deze bundel werd samengesteld door de Vlaamse leading teachers van de EU Code Week. Zij zetten coderen en programmeren in de kijker.
Dat is nog niet alles want ook op volgende websites kan je terecht voor meer info en materiaal:
- Bezoek de website van Code Week.
- Vind tips, ideeën en lesmateriaal.
- Bekijk waar in Europa activiteiten plaatsvinden op de interactieve CodeWeek-kaart!
- Meld je aan om ook jouw activiteit toe te voegen.
Voorbije Codefestivals
In 2016, 2017 en 2022 was er een Codefestival met keynotes, hands-on sessies, praktijkvoorbeelden, demo's en nieuw materiaal. De presentaties kan je via onderstaande links nog eens raadplegen.
- Bekijk de foto's en download de presentaties van 2017
- Donwload de presentaties van 2022
- Bekijk de aftermovie van het tienjarig jubileum 2022
- Bekijk de toolkit van 2022.
Nog meer leermiddelen vind je hieronder.
Kies jouw doelgroep
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Vegetable garden in a PC
Grow your own vegetables and herbs in a high-tech vegetable garden. You can build a controlled environment for your plants with an old PC case, sensors, actuators and an Arduino.
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VideoNewTeacher, ICT co-ordinator -
Social robot: Learning path
This learning path helps you as a teacher to prepare the STEM project 'Social robot'. In this project, students design, program and build a social robot that must meet certain (self-selected) criteria. A bonus to this learning process is the …
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Training or activity -
Serial communication from Arduino to PC: Course
In this document you will receive detailed information about serial communication from Arduino to PC. You will learn how to send data from the Arduino to the PC via USB.
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Downloadable resourceTeacher -
East Flemish subsidy for STEM expeditions
The Province of East Flanders wants to give students from the 3rd stage of primary education and the 1st stage of secondary education a taste of STEM and technology in a fun and interesting way. The STEM expedition is a hands-on activity and aims …
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Open Roberta: Programming Tool
Open Roberta is an online application that allows users to program robots and microcontrollers. The script can be built with blocks or with code. You can also view the configuration of your device and perform a digital simulation.
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PLC: Learning module
This learning path is an introduction to automation. It can be completed independently to then get started in practice to realize basic circuits at the level of programming and connection.
This learning module covers the following topics:
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AI in industrial technical training: Project InnoVET
Artificial intelligence is already widely used in industry, but do the students know what it entails? In this lesson pack, students learn about AI. Using Python notebooks, they learn to use an object recognition algorithm and set it up themselves. …
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AI in agriculture: Conveyor belt with object recognition via Python notebooks
Artificial intelligence is already often used in industry, but do the students know what this means?
In this lesson package, students learn about AI. Using Python notebooks , they learn to use an object recognition algorithm and set it up themselves. …
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Installation of Arduino IDE: Manual
In this manual you will receive extensive information about installing and setting up the Arduino Integrated Development Environment (IDE). This for the Arduino UNO, MEGA, nano, UNO (WAVGAT), ESP8266, ESP32 and ATtiny.
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Build a SCARA robot
Put together a SCARA robot yourself. This teaching aid contains a video fragment with the assembly of the various components into one whole. You can download the material list and parts via the link. You can 3D print the stl files. You need to …
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Strawbees: Make STEAM easy for you and your class
On this site, connecting materials and using cheap materials (plastic straws, cardboard ...) and connecting materials are used to learn about building, coding and robotics.
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Digital competences: Listening assignment
A task on digital competences and media literacy based on a video fragment.
The fragment can be played as a class, but this task lends itself just as well to independent work; each student can log in and complete this task independently.
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