Codefestival 2024: Programmeren en coderen in het onderwijs
EU Code Week: 14-27 oktober 2024
De EU-programmeerweek is een initiatief waarin creativiteit, probleemoplossing en samenwerking worden gestimuleerd door middel van programmeren en andere technische en digitale activiteiten. Het idee erachter is om programmeren bereikbaarder te maken en om mensen te laten zien hoe je ideeën met programmeercode tot leven kunt brengen. De Code Week wil digitale vaardigheden ontwikkelen en gemotiveerde mensen bij elkaar brengen om te leren.
Save the date, schrijf je in!
Op 14 oktober 2024 is er een volgende editie van het Codefestival. We hopen jullie daar te ontmoeten. Het wordt een dag vol interessante workshops, inspirerende sprekers en boeiende praktijkvoorbeelden. De inschrijvingen starten eind augustus 2024.
Code Week 2023: inspiratiegids en toolkit
In de EU Code week ga je aan de slag met programmeren en coderen op school. Weet je niet goed hoe eraan te beginnen? Dan hebben wij voor jou:
- EU Code Week 2023 - inspiratigids: een bundel met tips en informatie over lesactiviteiten, organisaties, nascholingen ...
- EU Code Week 2023 - toolkit: een bundel met laagdrempelige tools om jouw leerlingen aan het coderen te krijgen. Deze bundel werd samengesteld door de Vlaamse leading teachers van de EU Code Week. Zij zetten coderen en programmeren in de kijker.
Dat is nog niet alles want ook op volgende websites kan je terecht voor meer info en materiaal:
- Bezoek de website van Code Week.
- Vind tips, ideeën en lesmateriaal.
- Bekijk waar in Europa activiteiten plaatsvinden op de interactieve CodeWeek-kaart!
- Meld je aan om ook jouw activiteit toe te voegen.
Voorbije Codefestivals
In 2016, 2017 en 2022 was er een Codefestival met keynotes, hands-on sessies, praktijkvoorbeelden, demo's en nieuw materiaal. De presentaties kan je via onderstaande links nog eens raadplegen.
- Bekijk de foto's en download de presentaties van 2017
- Donwload de presentaties van 2022
- Bekijk de aftermovie van het tienjarig jubileum 2022
- Bekijk de toolkit van 2022.
Nog meer leermiddelen vind je hieronder.
Kies jouw doelgroep
-
Programming Alive: Dinosaurs
With this game and all the necessary materials in the dinosaur theme, you will practice learning the basics of programming and computational thinking. You also pay attention to the place concepts left and right.
Translated by
Downloadable resource (18)Teacher, ICT co-ordinator -
Unplugged programming
Professor Steam and his assistant Lou challenge your students to program a robot unplugged.
Do not forget to show the video as an introduction.
Translated by
Downloadable resource (6)Teacher, Pedagogical counsellor, … -
Programming with the Cubetto: Lesson preparation
Lesson preparation for an ICT lesson on programming with the robot Cubetto. In this lesson preparation you will find the different phases of the lesson, learning outcomes, curriculum goals and a work sheet.
Translated by
Downloadable resource (7)Student (teacher training) -
LEGO Education Spike Prime exercises linked to educational network objectives
Commissioned by LEGO Education, Vives Hogeschool developed a link between the exercises from the new Spike Prime set and the objectives of the various Flemish educational networks.
With LEGO® Education SPIKE ™ Prime, youngsters can get to grips …
Translated by
Downloadable resource (5) -
Logical and algorithmic thinking: Lesson 1.7
In this detailed lesson example you see how a game can be used in your lesson. The lesson sheet contains information about when and why you would use this type of lesson and what the lesson looks like. You can find the games that you can use for …
Translated by
Downloadable resource (9)Teacher -
Toolkit multimedia animator: Playful programming with children
For the European Codinc project, Maks vzw trained dozens of young people in Brussels to become multimedia animators. They in turn taught elementary school children to code and program in a playful way.
We hit two birds with one stone, because in …
Translated by
Downloadable resource -
Unplugged and programming with a Bee-Bot: Job cards
With these assignment cards you let students program and program unplugged with the Bee-Bot.
Translated by
Downloadable resource (32)Teacher, ICT co-ordinator, … -
Studio.code.org: Solutions Course 2
In this paper the solutions of course two of the programming program studio.code.org.
Translated by
Downloadable resource (4)Teacher -
Media Wise Day: Getting Started with Your Computer
Lesson plan to put away students with programming (Scratch) and the use of online presentation tools.
Translated by
Downloadable resource (8)Student (teacher training) -
Learning to program with Klokhuis Game Studio: Lesson sheet
Learning to program is an important skill for students. With this lesson sheet, students are introduced to this skill in a playful way. In this lesson they make a game with Game Studio from Het Klokhuis .
Translated by
Downloadable resource (6)Teacher, Schoolboard, … -
Learning to program with Studio.code.org
Studio.code.org is a website to learn programming students. This lesfiche contain a justification why we need to learn programming students and a lesson plan developed with studio.code.org.
Translated by
Downloadable resource (7)Teacher, Schoolboard, … -
Bee-Bot: Teaching sheet
This teaching sheet with references to curricula and learning outcomes shows you how to work with a Bee-Bot.
The chip is used in the STEM workshops that you can experience with your students in the Fyxxilab in Ghent.Translated by
Downloadable resource (26)