Codefestival 2024: Programmeren en coderen in het onderwijs
EU Code Week: 14-27 oktober 2024
De EU-programmeerweek is een initiatief waarin creativiteit, probleemoplossing en samenwerking worden gestimuleerd door middel van programmeren en andere technische en digitale activiteiten. Het idee erachter is om programmeren bereikbaarder te maken en om mensen te laten zien hoe je ideeën met programmeercode tot leven kunt brengen. De Code Week wil digitale vaardigheden ontwikkelen en gemotiveerde mensen bij elkaar brengen om te leren.
Save the date, schrijf je in!
Op 14 oktober 2024 is er een volgende editie van het Codefestival. We hopen jullie daar te ontmoeten. Het wordt een dag vol interessante workshops, inspirerende sprekers en boeiende praktijkvoorbeelden. De inschrijvingen starten eind augustus 2024.
Code Week 2023: inspiratiegids en toolkit
In de EU Code week ga je aan de slag met programmeren en coderen op school. Weet je niet goed hoe eraan te beginnen? Dan hebben wij voor jou:
- EU Code Week 2023 - inspiratigids: een bundel met tips en informatie over lesactiviteiten, organisaties, nascholingen ...
- EU Code Week 2023 - toolkit: een bundel met laagdrempelige tools om jouw leerlingen aan het coderen te krijgen. Deze bundel werd samengesteld door de Vlaamse leading teachers van de EU Code Week. Zij zetten coderen en programmeren in de kijker.
Dat is nog niet alles want ook op volgende websites kan je terecht voor meer info en materiaal:
- Bezoek de website van Code Week.
- Vind tips, ideeën en lesmateriaal.
- Bekijk waar in Europa activiteiten plaatsvinden op de interactieve CodeWeek-kaart!
- Meld je aan om ook jouw activiteit toe te voegen.
Voorbije Codefestivals
In 2016, 2017 en 2022 was er een Codefestival met keynotes, hands-on sessies, praktijkvoorbeelden, demo's en nieuw materiaal. De presentaties kan je via onderstaande links nog eens raadplegen.
- Bekijk de foto's en download de presentaties van 2017
- Donwload de presentaties van 2022
- Bekijk de aftermovie van het tienjarig jubileum 2022
- Bekijk de toolkit van 2022.
Nog meer leermiddelen vind je hieronder.
Kies jouw doelgroep
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Digital Wolves: Getting to know ICT and technology
Digital Wolves wants to help children and young people to prepare for the digital world of today and tomorrow. By letting them get started with applications themselves, they can independently discover what the possibilities are. In this way, they …
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Matatalab: Coding and programming for pre-primary and primary education
Matatalab is an educational coding game suitable for children aged 4 - 9 years. This game stimulates cognitive skills, creativity and imagination and teaches children the first steps of coding and programming. No PC or tablet is used, we also call …
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Strong in STEM: Inspiration guide for pre-primary education
An inspirational guide about STEM, about science, technology and mathematics in kindergarten. Sterk in STEM wants to inspire everyone who works with young children and who wants to offer these young children ample and diverse development …
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Coding in primary school with Codespark: Course
Codespark is an accessible coding platform for children from 4 years old. In this training you will learn how to get started, how to get your class to code and how to follow it up and you will become a little wiser in all coding terms.
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Educational Design: Teaching materials for digital literacy
Useful, practical teaching materials focused on technology and digital literacy: Bee-Bot, Ozobot, Pro-Bot, Loti-Bot. By linking digital literacy to other subject areas, such as arithmetic, reading, spelling or world orientation, educational goals …
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Kubo: Puzzle coding concept
Meet the creative and playful KUBO. An educational hands-on and digital coding solution that provides everything needed to master coding and computational thinking, designed especially for kids.
Students learn to code using KUBO's unique TagTile® …
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Computational Thinking: Course
This module literally brings practice to the classroom and puts the entire team into action!
The module, divided into four parts, is offered in distance lessons. This way you can go through it at your own pace or together with colleagues. Towards the …
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Computational thinking with preschoolers: Course
What is computational thinking? What materials are there? How can I apply this in kindergarten?
In this session you will work with Bee-Bot, a robot mouse, Co-de-Rups, Let's Go Code ...We explore the different materials and work with them in …
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Unplugged programming, programming without a screen: Course
Computational skills have been in education for some time now. There is now a wide range of tools and resources on the market to integrate this into classroom practice, just think of the Beebot, Scottie Go, Code.org ... But can we just assume that …
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Learning path for computational thinking using tools: Course
Computational thinking, programming and coding! It has become an indispensable part of education, but how can we involve the youngest students in a well-considered way?
The computational thinking curriculum offers simple, step-by-step guidance and …
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ICT and STEAM: Course
In this workshop you will get an overview of the various options that LEGO Education offers to get started with ICT and STEAM.
You will get started with the Creative LEGO Duplo set using real Duplo challenges. You will learn how to create STEAM …
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Learning to program in kindergarten: Course
In this workshop you will receive a broad, tangible and extensive range of options to get started in a useful and substantive way in kindergarten around STEAM, programming and robotics. You don't need to have any programming experience at all. …
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