Codefestival 2024: Programmeren en coderen in het onderwijs
EU Code Week: 14-27 oktober 2024
De EU-programmeerweek is een initiatief waarin creativiteit, probleemoplossing en samenwerking worden gestimuleerd door middel van programmeren en andere technische en digitale activiteiten. Het idee erachter is om programmeren bereikbaarder te maken en om mensen te laten zien hoe je ideeën met programmeercode tot leven kunt brengen. De Code Week wil digitale vaardigheden ontwikkelen en gemotiveerde mensen bij elkaar brengen om te leren.
Save the date, schrijf je in!
Op 14 oktober 2024 is er een volgende editie van het Codefestival. We hopen jullie daar te ontmoeten. Het wordt een dag vol interessante workshops, inspirerende sprekers en boeiende praktijkvoorbeelden. De inschrijvingen starten eind augustus 2024.
Code Week 2023: inspiratiegids en toolkit
In de EU Code week ga je aan de slag met programmeren en coderen op school. Weet je niet goed hoe eraan te beginnen? Dan hebben wij voor jou:
- EU Code Week 2023 - inspiratigids: een bundel met tips en informatie over lesactiviteiten, organisaties, nascholingen ...
- EU Code Week 2023 - toolkit: een bundel met laagdrempelige tools om jouw leerlingen aan het coderen te krijgen. Deze bundel werd samengesteld door de Vlaamse leading teachers van de EU Code Week. Zij zetten coderen en programmeren in de kijker.
Dat is nog niet alles want ook op volgende websites kan je terecht voor meer info en materiaal:
- Bezoek de website van Code Week.
- Vind tips, ideeën en lesmateriaal.
- Bekijk waar in Europa activiteiten plaatsvinden op de interactieve CodeWeek-kaart!
- Meld je aan om ook jouw activiteit toe te voegen.
Voorbije Codefestivals
In 2016, 2017 en 2022 was er een Codefestival met keynotes, hands-on sessies, praktijkvoorbeelden, demo's en nieuw materiaal. De presentaties kan je via onderstaande links nog eens raadplegen.
- Bekijk de foto's en download de presentaties van 2017
- Donwload de presentaties van 2022
- Bekijk de aftermovie van het tienjarig jubileum 2022
- Bekijk de toolkit van 2022.
Nog meer leermiddelen vind je hieronder.
Kies jouw doelgroep
-
Computational Thinking: Course
This module literally brings practice to the classroom and puts the entire team into action!
The module, divided into four parts, is offered in distance lessons. This way you can go through it at your own pace or together with colleagues. Towards the …
Translated by
till
Training or activity -
Getting started with the micro:bit in your STEM projects: Course
The micro:bit is a mini computer, designed at the initiative of the BBC and intended to teach children the basics of programming. The advantage of the micro:bit is that you can start programming in an accessible way and you immediately see …
Translated by
till
Training or activity -
Unplugged programming, programming without a screen: Course
Computational skills have been in education for some time now. There is now a wide range of tools and resources on the market to integrate this into classroom practice, just think of the Beebot, Scottie Go, Code.org ... But can we just assume that …
Translated by
till
Training or activity -
ICT and STEAM: Course
In this workshop you will get an overview of the various options that LEGO Education offers to get started with ICT and STEAM.
You will get started with the Creative LEGO Duplo set using real Duplo challenges. You will learn how to create STEAM …
Translated by
till
Training or activity -
Matatalab TaleBot: Programmable robot
Create your own interactive stories through coding: Matatalab Tale-Bot Pro is a learning robot set for young children. Thanks to innovative technology and a wide range of cross-curricular interactive cards, children can learn basic coding concepts …
Translated by
Tangible material -
East Flemish subsidy for STEM expeditions
The Province of East Flanders wants to give students from the 3rd stage of primary education and the 1st stage of secondary education a taste of STEM and technology in a fun and interesting way. The STEM expedition is a hands-on activity and aims …
Translated by
Announcement -
Algorithmic Thinking in Scratch: Flexible Pathway
Scratch is a visual programming language that introduces you to the basics of programming in a simple way. In this course we discuss all functions of Scratch through practical exercises. Afterwards you are ready to coach your students to learn to …
Translated by
till
Training or activity -
Anyone can code: Training
Trigger creativity and problem-solving thinking in your students! In this course you will learn how to work with Swift Playgrounds, how to program robots and drones. After this course you will have all kinds of tools to teach programming.
We will …
Translated by
till
Training or activity -
Using robots in the computational thinking learning line: Training
In this workshop we will work with Sphero Robots, drones, Microbit and show how they can be integrated into a learning line computational thinking. You can indicate in advance which robot you want to work with.
Translated by
till
Training or activity -
Coding in primary school with Codespark: Course
Codespark is an accessible coding platform for children from 4 years old. In this training you will learn how to get started, how to get your class to code and how to follow it up and you will become a little wiser in all coding terms.
Translated by
till
Training or activity -
Become a digicoach in your school: Course
In this eight-part training you will be trained as a coach to become the driving force within your school. You are trained in all facets: basics, productivity, creativity, learning lines computational thinking and media literacy.
Translated by
till
Training or activity -
Programming in the classroom with Swift Playgrounds: Course
Swift Playgrounds is a groundbreaking app for iPad and Mac that offers a fun way to experiment with Swift. So it is the ideal tool for beginners. You start solving puzzles to master the basics. You then move on to interactive walk-throughs that …
Translated by
till
Training or activity