Codefestival 2024: Programmeren en coderen in het onderwijs
EU Code Week: 14-27 oktober 2024
De EU-programmeerweek is een initiatief waarin creativiteit, probleemoplossing en samenwerking worden gestimuleerd door middel van programmeren en andere technische en digitale activiteiten. Het idee erachter is om programmeren bereikbaarder te maken en om mensen te laten zien hoe je ideeën met programmeercode tot leven kunt brengen. De Code Week wil digitale vaardigheden ontwikkelen en gemotiveerde mensen bij elkaar brengen om te leren.
Save the date, schrijf je in!
Op 14 oktober 2024 is er een volgende editie van het Codefestival. We hopen jullie daar te ontmoeten. Het wordt een dag vol interessante workshops, inspirerende sprekers en boeiende praktijkvoorbeelden. De inschrijvingen starten eind augustus 2024.
Code Week 2023: inspiratiegids en toolkit
In de EU Code week ga je aan de slag met programmeren en coderen op school. Weet je niet goed hoe eraan te beginnen? Dan hebben wij voor jou:
- EU Code Week 2023 - inspiratigids: een bundel met tips en informatie over lesactiviteiten, organisaties, nascholingen ...
- EU Code Week 2023 - toolkit: een bundel met laagdrempelige tools om jouw leerlingen aan het coderen te krijgen. Deze bundel werd samengesteld door de Vlaamse leading teachers van de EU Code Week. Zij zetten coderen en programmeren in de kijker.
Dat is nog niet alles want ook op volgende websites kan je terecht voor meer info en materiaal:
- Bezoek de website van Code Week.
- Vind tips, ideeën en lesmateriaal.
- Bekijk waar in Europa activiteiten plaatsvinden op de interactieve CodeWeek-kaart!
- Meld je aan om ook jouw activiteit toe te voegen.
Voorbije Codefestivals
In 2016, 2017 en 2022 was er een Codefestival met keynotes, hands-on sessies, praktijkvoorbeelden, demo's en nieuw materiaal. De presentaties kan je via onderstaande links nog eens raadplegen.
- Bekijk de foto's en download de presentaties van 2017
- Donwload de presentaties van 2022
- Bekijk de aftermovie van het tienjarig jubileum 2022
- Bekijk de toolkit van 2022.
Nog meer leermiddelen vind je hieronder.
Kies jouw doelgroep
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Code Week: Attendee Certificate Template
Are you participating in EU Code Week by organizing a programming activity in your class or school? Then you can give your students or colleagues a certificate of participation that proves that they developed computational thinking skills and …
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Preschool apps: Explanation and step-by-step plans
For each app you will receive an overview with some more information:
- Kid'i (games and animations),
- Puzzle Box (puzzles),
- Colors and shapes,
- Tiny Tap (games and assignments),
- Code Karts (programming),
- Coding Safari (computational thinking), …
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AI in agriculture: Conveyor belt with object recognition via Python notebooks
Artificial intelligence is already often used in industry, but do the students know what this means?
In this lesson package, students learn about AI. Using Python notebooks , they learn to use an object recognition algorithm and set it up themselves. …
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Micro:bit, Smart Home Kit: Lesson Project
A detailed lesson project about the Smart Home Kit from Keyestudio with the Micro:bit. Inclusive:
- lessons and project sheets,
- presentations,
- assembly instruction
- teacher manual,
- used hex files,
- original documentation with permission to publish. …
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Ozobot: Lesson preparation
In this lesson we will work with the Ozobot. The students learn to work with this in a playful way and are introduced to the Ozobot by means of various assignments. In this lesson we use tablets, but you can also use alternatives such as a computer.
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Robots in the classroom: Video
In this video you will get an explanation of a number of educational robots. We discuss the Doc, the Super Doc and the Cubetto. You will learn what the possibilities are of these robots and how you can use them in the classroom.
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Programming with the Cubetto: Lesson preparation
Lesson preparation for an ICT lesson on programming with the robot Cubetto. In this lesson preparation you will find the different phases of the lesson, learning outcomes, curriculum goals and a work sheet.
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CNC: A cannon
Bundle for making a Cannon. You can use this bundle for technical drawing, CNC and work preparation lessons.
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Bee-bottom tiles in the theme robots
Figures in the theme robots, which can be used in a Bee-bot insert mat or as separate prints to build a route. There is a starting tile, a prohibition tile, an end tile and robot tiles.
There is also a route sheet (with adjustable strips) that is …
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Intro programming: Theory loops and conditions
These are two demo exercises to get to know conditions and loops together with students.
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Step-by-step plan and correction key at Blockly Games
On the Blockly Games website you learn programming step by step.
In this learning resource you will find a step-by-step plan and correction keys for the games:
- maze,
- bird,
- turtle,
- movie.
- music.
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Getting started with Arduino and Scratch: Manual and exercises
Arduino is a widely used single board computer (SBC). To get started, you must have some textual programming experience. However, there is a variant of Scratch with which you can control an Arduino through blocks and puzzles. This gives everyone …
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