Codefestival 2024: Programmeren en coderen in het onderwijs
EU Code Week: 14-27 oktober 2024
De EU-programmeerweek is een initiatief waarin creativiteit, probleemoplossing en samenwerking worden gestimuleerd door middel van programmeren en andere technische en digitale activiteiten. Het idee erachter is om programmeren bereikbaarder te maken en om mensen te laten zien hoe je ideeën met programmeercode tot leven kunt brengen. De Code Week wil digitale vaardigheden ontwikkelen en gemotiveerde mensen bij elkaar brengen om te leren.
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Op 14 oktober 2024 is er een volgende editie van het Codefestival. We hopen jullie daar te ontmoeten. Het wordt een dag vol interessante workshops, inspirerende sprekers en boeiende praktijkvoorbeelden. De inschrijvingen starten eind augustus 2024.
Code Week 2023: inspiratiegids en toolkit
In de EU Code week ga je aan de slag met programmeren en coderen op school. Weet je niet goed hoe eraan te beginnen? Dan hebben wij voor jou:
- EU Code Week 2023 - inspiratigids: een bundel met tips en informatie over lesactiviteiten, organisaties, nascholingen ...
- EU Code Week 2023 - toolkit: een bundel met laagdrempelige tools om jouw leerlingen aan het coderen te krijgen. Deze bundel werd samengesteld door de Vlaamse leading teachers van de EU Code Week. Zij zetten coderen en programmeren in de kijker.
Dat is nog niet alles want ook op volgende websites kan je terecht voor meer info en materiaal:
- Bezoek de website van Code Week.
- Vind tips, ideeën en lesmateriaal.
- Bekijk waar in Europa activiteiten plaatsvinden op de interactieve CodeWeek-kaart!
- Meld je aan om ook jouw activiteit toe te voegen.
Voorbije Codefestivals
In 2016, 2017 en 2022 was er een Codefestival met keynotes, hands-on sessies, praktijkvoorbeelden, demo's en nieuw materiaal. De presentaties kan je via onderstaande links nog eens raadplegen.
- Bekijk de foto's en download de presentaties van 2017
- Donwload de presentaties van 2022
- Bekijk de aftermovie van het tienjarig jubileum 2022
- Bekijk de toolkit van 2022.
Nog meer leermiddelen vind je hieronder.
Kies jouw doelgroep
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TechnoDiscovery: STEM learning and discovery center
In the TechnoDiscovery learning and discovery center, primary school students and teachers can experiment with different materials and techniques. The '7 worlds of technology' are central here.
You can schedule a visit to the technology school via …
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Create your own games and animations: GameLab 3
Game Lab is a programming environment where students can create exciting games and animations.
In this third part of the GameLab learning path, students will learn about using a drawing loop and delve deeper into the movements of a sprite . They …Translated by
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CodeChildren: Children learn to program
Codekinderen is a learning platform of the Dutch CodeKlas foundation. The foundation's mission is to make teachers and students digitally literate, with computational thinking in particular.
On the platform you will find inspiring lesson examples that …
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iXperiumplus: Inspiring and professionalizing teachers
The website provides teaching materials for learning to teach with ICT in (primary) education. You will find manuals, instruction cards and webinars about various ICT tools. iXpriumplus also offers teaching letters and teaching materials with …
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Europe Code Week
Learning to program helps us understand the rapidly changing world around us, enhance our understanding of how technology works, and develop skills and capabilities to discover and innovate new ideas.
EU Code Week is a citizens' initiative aimed at …
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Basicly: Digital literacy in school
Basicly is an interactive online platform developed to work on the four skills of digital literacy in school:
- ICT basic skills,
- information skills,
- media literacy,
- computational thinking.
For each skill you will find lesson cards with full …
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Projects with the micro: bit
On this website you will find all kinds of projects and teaching materials that you can realize with the help of the micro: bit.
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Computational thinking and programming: Background information, practical examples and tools
The website contains background information, practical examples and tools to develop the basic principles of computational thinking and programming in primary and secondary education students.
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Programming in Primary Education
On this website you will find a learning line for unplugged programming. This is intended for lower, middle and upper secondary education in primary education (the Netherlands).
The learning track deals with concepts and principles associated with …
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Programming with Ozobot: Teaching material
On this website you will find free lessons to get started with the Ozobot. You can download the lessons for free and use them in the classroom. At each lesson there is a student card on which the assignment is explained. On the teacher card you …
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Learning to program in special primary education
Get started with the programmable Bee-Bot and with the apps Box Island and ScratschJr.
On the site you can find learning materials for the Bee-Bot around the themes Autumn, Carnival and Sinterklaas. There are information sheets and instruction …
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Learning expert IC3T: Getting started with ICT and STEAM
A site where you can find information to get started with ICT and STEAM in your classroom.
A selection from the offer:
- apps for math, Dutch, WO ...;
- ICT tools;
- tools to get started with photo and video;
- materials for learning to program;
- overview …
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