Codefestival 2024: Programmeren en coderen in het onderwijs
EU Code Week: 14-27 oktober 2024
De EU-programmeerweek is een initiatief waarin creativiteit, probleemoplossing en samenwerking worden gestimuleerd door middel van programmeren en andere technische en digitale activiteiten. Het idee erachter is om programmeren bereikbaarder te maken en om mensen te laten zien hoe je ideeën met programmeercode tot leven kunt brengen. De Code Week wil digitale vaardigheden ontwikkelen en gemotiveerde mensen bij elkaar brengen om te leren.
Save the date, schrijf je in!
Op 14 oktober 2024 is er een volgende editie van het Codefestival. We hopen jullie daar te ontmoeten. Het wordt een dag vol interessante workshops, inspirerende sprekers en boeiende praktijkvoorbeelden. De inschrijvingen starten eind augustus 2024.
Code Week 2023: inspiratiegids en toolkit
In de EU Code week ga je aan de slag met programmeren en coderen op school. Weet je niet goed hoe eraan te beginnen? Dan hebben wij voor jou:
- EU Code Week 2023 - inspiratigids: een bundel met tips en informatie over lesactiviteiten, organisaties, nascholingen ...
- EU Code Week 2023 - toolkit: een bundel met laagdrempelige tools om jouw leerlingen aan het coderen te krijgen. Deze bundel werd samengesteld door de Vlaamse leading teachers van de EU Code Week. Zij zetten coderen en programmeren in de kijker.
Dat is nog niet alles want ook op volgende websites kan je terecht voor meer info en materiaal:
- Bezoek de website van Code Week.
- Vind tips, ideeën en lesmateriaal.
- Bekijk waar in Europa activiteiten plaatsvinden op de interactieve CodeWeek-kaart!
- Meld je aan om ook jouw activiteit toe te voegen.
Voorbije Codefestivals
In 2016, 2017 en 2022 was er een Codefestival met keynotes, hands-on sessies, praktijkvoorbeelden, demo's en nieuw materiaal. De presentaties kan je via onderstaande links nog eens raadplegen.
- Bekijk de foto's en download de presentaties van 2017
- Donwload de presentaties van 2022
- Bekijk de aftermovie van het tienjarig jubileum 2022
- Bekijk de toolkit van 2022.
Nog meer leermiddelen vind je hieronder.
Kies jouw doelgroep
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EU Code Week Escaperoom: Eduscape
This online escape room was created by the leading teachers of the EU Code Week in Belgium. Ideal as a starter for the EU Code Week in your classroom.
The escape room consists of some fun puzzles that students can solve to get to the end of the …
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Code Week: Ten fun facts about programming
At EU Code Week, we believe that programming is fun and stimulates creativity. We want to fuel the passion for programming and computational thinking. In this contribution you will find ten fascinating facts about programming.
EU Code Week makes …
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Programming in Python: Course
In this course you will learn the basics of programming in Python. The course consists of:
- Part 1 : Basics;
- Part 2: Controlling the GPIO pins ( physical computing with Raspberry Pi).
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Downloadable resource (19)Teacher -
Scratch applications
This contribution contains three written exercises to do more with Scratch :
- math quiz:
In this manual you use Scratch to set up a quiz or test in which you can generate basic operations with random numbers. - regular polygons and mandalas: …
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Downloadable resource (26) - math quiz:
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LEGO MINDSTORMS: Work Bundle
Work bundle consisting of a short explanation, some basic exercises and four larger assignments to familiarize your students with LEGO MINDSTORMS and the accompanying educational software.
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mBlock and mBot: Entry and commands
With this entry and assignments you learn to work with the mBot by programming it with mBlock.
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Computer History: Course
This computer science course is about the history of the computer:
- early birds;
- first generation computers;
- second generation computers;
- third generation computers;
- third generation computers;
- computers and the future;
- synthesis.
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Downloadable resource (11)Other function -
mBlock + mBot: Work Bundle
Work bundle consisting of a short introduction, some basic exercises and larger assignments to familiarize your students with mBlock and mBot.
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Computational thinking: Learning to program with a chocolate sandwich
The basics of computational thinking and programming are not easy to explain to young children. Learning to program can be done in different ways and does not always have to be done digitally. Something as simple as smearing a sandwich with …
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Dwengo: Getting started with teaching materials about AI and STEM
Are you already getting started with computer science and technology in the classroom? Dwengo vzw gives you the necessary support. The teaching packages are user-friendly, socially relevant, scientifically substantiated and inclusive.
Dwengo vzw has …
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Getting started with Arduino and Scratch: Manual and exercises
Arduino is a widely used single board computer (SBC). To get started, you must have some textual programming experience. However, there is a variant of Scratch with which you can control an Arduino through blocks and puzzles. This gives everyone …
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Distance STEM Education: Database of Learning Resources
A database of learning materials, which can be used for distance STEM education.
Categories you can select from:
- primary education,
- secondary education,
- first grade,
- second grade,
- third degree.
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Website (7)Teacher