Codefestival 2024: Programmeren en coderen in het onderwijs
EU Code Week: 14-27 oktober 2024
De EU-programmeerweek is een initiatief waarin creativiteit, probleemoplossing en samenwerking worden gestimuleerd door middel van programmeren en andere technische en digitale activiteiten. Het idee erachter is om programmeren bereikbaarder te maken en om mensen te laten zien hoe je ideeën met programmeercode tot leven kunt brengen. De Code Week wil digitale vaardigheden ontwikkelen en gemotiveerde mensen bij elkaar brengen om te leren.
Save the date, schrijf je in!
Op 14 oktober 2024 is er een volgende editie van het Codefestival. We hopen jullie daar te ontmoeten. Het wordt een dag vol interessante workshops, inspirerende sprekers en boeiende praktijkvoorbeelden. De inschrijvingen starten eind augustus 2024.
Code Week 2023: inspiratiegids en toolkit
In de EU Code week ga je aan de slag met programmeren en coderen op school. Weet je niet goed hoe eraan te beginnen? Dan hebben wij voor jou:
- EU Code Week 2023 - inspiratigids: een bundel met tips en informatie over lesactiviteiten, organisaties, nascholingen ...
- EU Code Week 2023 - toolkit: een bundel met laagdrempelige tools om jouw leerlingen aan het coderen te krijgen. Deze bundel werd samengesteld door de Vlaamse leading teachers van de EU Code Week. Zij zetten coderen en programmeren in de kijker.
Dat is nog niet alles want ook op volgende websites kan je terecht voor meer info en materiaal:
- Bezoek de website van Code Week.
- Vind tips, ideeën en lesmateriaal.
- Bekijk waar in Europa activiteiten plaatsvinden op de interactieve CodeWeek-kaart!
- Meld je aan om ook jouw activiteit toe te voegen.
Voorbije Codefestivals
In 2016, 2017 en 2022 was er een Codefestival met keynotes, hands-on sessies, praktijkvoorbeelden, demo's en nieuw materiaal. De presentaties kan je via onderstaande links nog eens raadplegen.
- Bekijk de foto's en download de presentaties van 2017
- Donwload de presentaties van 2022
- Bekijk de aftermovie van het tienjarig jubileum 2022
- Bekijk de toolkit van 2022.
Nog meer leermiddelen vind je hieronder.
Kies jouw doelgroep
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Computational thinking learning track
A learning line was developed to paint a picture of the skills that we distinguish in computational thinking. The activities are included, along with general goals and examples to illustrate the content. The learning track aims to provide a handle …
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Code.org: Learn to program
Code.org aims to give everyone a taste of technology.
The site offers many free tools, such as:
- programming with Angry Birds;
- programming with the figures from Frozen;
- programming with Flappy Bird;
- the basics of javascript;
- programming with …
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Scratch: Mission tokens
Students can work independently with these Scratch assignment tiles.
They make a catch game, animate their name, make up a story, ...
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Step-by-step plans for Scratch
I reworked Scratch's earlier roadmaps. Now you can use them again with the new version of Scratch.
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Unplugged programming: Where does Santa go?
Follow the code and have Santa follow the track. Which image does Santa step up to? Take your first steps together in unplugged programming, computational thinking and learning to think analytically.
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James Blunt rules for practicing the road
The students practice some traffic using the Bee-Bot, a programmable robotbij.
You will find both tiles in Disney Botinsteekmat as job tickets at three levels:
- Working with a visual roadmap (green);
- themselves think about the steps (orange); …
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Drawing Pixels: Programming Unplugged
In this assignment students learn to code without a computer. In a playful way they learn to convert a code into a pixel drawing on the basis of a grid and a number.
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Introduction to ScratchJR: Assignments
Assignments that introduce students to different skills in ScratchJR. ScratchJR is designed to introduce programming skills to young children.
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CNC Basic course: Generalities and Programming
This is a very comprehensive basic CNC (Computerized Numeric Control) course.
This is divided into two parts.The first part of generalities consists of the following chapters:
- Generalities
- Data for CNC adjustments
- Construction of a CNC machine …
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Computational thinking
On the site you will find explanations about computational thinking. Several ideas to use in your class have been worked out.
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Introduction to programming: Assignment
This bundle of work introduces your students to programming. Through exploratory assignments, they learn some basic concepts related to coding and programming. At the end the students do some exercises with Minecraft.
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Scratch Junior Job Ticket: Underwater
A practice sheet to learn programming with Scratch Junior.
The assignments are:
- Choose a figure and choose the background;
- Let the fish swim in the water;
- Start the program;
- Add a second figure;
- Make a crab disappear and reappear.
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