Codefestival 2024: Programmeren en coderen in het onderwijs
EU Code Week: 14-27 oktober 2024
De EU-programmeerweek is een initiatief waarin creativiteit, probleemoplossing en samenwerking worden gestimuleerd door middel van programmeren en andere technische en digitale activiteiten. Het idee erachter is om programmeren bereikbaarder te maken en om mensen te laten zien hoe je ideeën met programmeercode tot leven kunt brengen. De Code Week wil digitale vaardigheden ontwikkelen en gemotiveerde mensen bij elkaar brengen om te leren.
Save the date, schrijf je in!
Op 14 oktober 2024 is er een volgende editie van het Codefestival. We hopen jullie daar te ontmoeten. Het wordt een dag vol interessante workshops, inspirerende sprekers en boeiende praktijkvoorbeelden. De inschrijvingen starten eind augustus 2024.
Code Week 2023: inspiratiegids en toolkit
In de EU Code week ga je aan de slag met programmeren en coderen op school. Weet je niet goed hoe eraan te beginnen? Dan hebben wij voor jou:
- EU Code Week 2023 - inspiratigids: een bundel met tips en informatie over lesactiviteiten, organisaties, nascholingen ...
- EU Code Week 2023 - toolkit: een bundel met laagdrempelige tools om jouw leerlingen aan het coderen te krijgen. Deze bundel werd samengesteld door de Vlaamse leading teachers van de EU Code Week. Zij zetten coderen en programmeren in de kijker.
Dat is nog niet alles want ook op volgende websites kan je terecht voor meer info en materiaal:
- Bezoek de website van Code Week.
- Vind tips, ideeën en lesmateriaal.
- Bekijk waar in Europa activiteiten plaatsvinden op de interactieve CodeWeek-kaart!
- Meld je aan om ook jouw activiteit toe te voegen.
Voorbije Codefestivals
In 2016, 2017 en 2022 was er een Codefestival met keynotes, hands-on sessies, praktijkvoorbeelden, demo's en nieuw materiaal. De presentaties kan je via onderstaande links nog eens raadplegen.
- Bekijk de foto's en download de presentaties van 2017
- Donwload de presentaties van 2022
- Bekijk de aftermovie van het tienjarig jubileum 2022
- Bekijk de toolkit van 2022.
Nog meer leermiddelen vind je hieronder.
Kies jouw doelgroep
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James Blunt rules for practicing the road
The students practice some traffic using the Bee-Bot, a programmable robotbij.
You will find both tiles in Disney Botinsteekmat as job tickets at three levels:
- Working with a visual roadmap (green);
- themselves think about the steps (orange); …
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Scratch applications
This contribution contains three written exercises to do more with Scratch :
- math quiz:
In this manual you use Scratch to set up a quiz or test in which you can generate basic operations with random numbers. - regular polygons and mandalas: …
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Programming with Scratch: Work Bundle
This work bundle encourages students to work independently. Based on a detailed step-by-step plan, a number of fun games are discussed, such as:
- dancing cat;
- make music;
- robots;
- pong game;
- catch bananas.
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LEGO MINDSTORMS: Work Bundle
Work bundle consisting of a short explanation, some basic exercises and four larger assignments to familiarize your students with LEGO MINDSTORMS and the accompanying educational software.
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To borrow budget management: Test
Test, built according to OVUR, made by the theme Home sweet home. The test includes exercises around percent calculations and interest calculations.
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Scratch: Programming Blocks
This resource provides an overview of the programming blocks that are available in Scratch.
The following categories are included:
- movement;
- Looks;
- sound;
- pen;
- governments;
- perceive;
- functions.
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Bee-bot: Map of School
With this plan, students can work independently with the Bee-Bot.
- The students take a job ticket and perform the tasks.
- They program the Bee-Bot so that it moves from class to class.
- Students learn the school plan know well.
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mBlock and mBot: Entry and commands
With this entry and assignments you learn to work with the mBot by programming it with mBlock.
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Animation program Pivot: Step-by-step plan
With this step-by-step plan the student can work independently with Pivot, a simple and free animation program in which a puppet plays the leading role. You can make the doll move through simple actions.
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Graphic programming: mBot
Manual and lesson programs on the visual programming language mBlok. This programming language is very similar to Scratch.
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CS Unplugged: Programming and computational thinking
The CS (Computer Science) Unplugged course contains examples and exercises to teach the basics of programming and computational thinking without the use of computers themselves.
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Pro-Bot: Programming assignments
Workbook to get started with the Pro bot. When you have completed the entire workbook, you know all the functions of the Pro-Bot.
The assignments are based on English assignments on movemyrobot.blogspot.com from Yamini Bala Sukumaran. She gave her …
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